The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
3440 | 2019-09-30 04:33:52 | 89.48 | 96% |
1685 | 2017-06-13 04:58:15 | 90.85 | 97% |
398 | 2017-05-17 21:42:10 | 85.65 | 95% |