Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
972 | 2014-04-26 20:33:29 | 62.05 | 92% |
112 | 2013-02-27 04:37:27 | 51.61 | 98% |