Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
895 | 2014-02-20 17:29:25 | 81.76 | 93% |
680 | 2014-02-11 23:18:05 | 77.94 | 94% |
659 | 2013-01-10 15:39:35 | 57.72 | 92% |