Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
977 | 2015-03-03 05:01:26 | 67.84 | 92% |
777 | 2014-12-16 08:44:18 | 67.19 | 95% |
278 | 2014-09-16 05:40:31 | 62.37 | 94% |
25 | 2014-04-25 17:17:27 | 54.26 | 97% |