Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
661 | 2008-11-07 23:40:13 | 26.15 | |
327 | 2008-10-16 04:25:18 | 30.18 | |
142 | 2008-10-03 15:30:16 | 23.41 |