The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
10919 | 2018-02-22 11:18:14 | 78.97 | 97% |
10609 | 2017-03-15 23:48:25 | 79.37 | 94% |