The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
13600 | 2019-10-21 11:50:19 | 104.17 | 97% |
4978 | 2017-12-06 03:17:48 | 109.88 | 98% |