Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
19388 | 2010-07-26 21:47:44 | 109.64 | |
19371 | 2010-07-26 21:02:41 | 91.30 | |
19316 | 2010-07-26 17:03:24 | 100.60 | |
18515 | 2010-07-14 23:05:52 | 113.51 | |
18252 | 2010-07-12 18:53:25 | 95.49 | |
18200 | 2010-07-12 02:37:31 | 112.13 | |
17415 | 2010-07-05 20:20:58 | 96.52 | |
14328 | 2010-06-02 14:24:15 | 88.82 | |
13996 | 2010-05-26 16:31:27 | 88.72 | |
13931 | 2010-05-25 18:47:01 | 81.82 | |
13825 | 2010-05-24 00:36:28 | 97.06 | |
13805 | 2010-05-24 00:11:02 | 90.75 | |
13089 | 2010-05-13 21:24:56 | 110.96 | |
11954 | 2010-04-15 20:00:50 | 107.91 | |
10982 | 2010-03-01 20:05:36 | 105.55 | |
9992 | 2009-04-06 18:52:48 | 110.38 | |
9942 | 2009-04-05 21:17:45 | 101.83 | |
9100 | 2009-03-08 01:47:54 | 102.15 | |
9051 | 2009-03-07 21:29:53 | 104.36 | |
8801 | 2009-03-02 16:42:38 | 103.84 | |
8634 | 2009-02-21 22:21:18 | 107.23 | |
7327 | 2008-12-10 18:57:37 | 110.18 | |
7050 | 2008-11-30 01:14:53 | 111.70 | |
6332 | 2008-11-14 01:18:50 | 99.29 | |
6260 | 2008-11-13 22:05:09 | 101.95 | |
5567 | 2008-10-23 20:44:27 | 92.64 | |
4569 | 2008-10-01 13:32:36 | 102.69 |