The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3634 | 2020-10-26 20:57:00 | 85.70 | 97% |
192 | 2018-03-25 03:32:17 | 58.49 | 97% |