Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2308 | 2015-03-06 00:58:46 | 66.57 | 97% |
1119 | 2014-10-25 02:43:27 | 54.20 | 94% |
728 | 2014-10-14 00:02:25 | 47.80 | 93% |
513 | 2014-10-10 02:02:18 | 42.30 | 93% |