Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
867 | 2012-07-13 20:47:01 | 72.31 | 92% |
253 | 2010-07-05 07:10:17 | 66.53 | |
206 | 2010-06-28 20:36:35 | 71.12 |