The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5139 | 2020-08-22 04:34:22 | 94.81 | 98% |
2223 | 2019-07-05 06:02:09 | 86.31 | 96% |