Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2072 | 2016-12-27 07:58:05 | 79.70 | 98% |
1803 | 2014-07-14 04:40:57 | 71.41 | 96% |
1300 | 2014-05-12 09:07:01 | 65.25 | 96% |
1131 | 2014-05-09 01:03:36 | 67.05 | 96% |
554 | 2014-03-06 09:55:37 | 50.39 | 92% |
81 | 2014-02-04 03:33:49 | 35.56 | 94% |
61 | 2014-02-03 09:05:34 | 34.23 | 92% |