Text race history for leonidas (awsomaw)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
15168 2020-01-20 05:57:45 152.05 99%
11584 2019-04-11 21:43:26 148.20 97%
9357 2018-11-01 15:12:41 151.74 98%
6994 2018-07-23 19:20:48 135.00 97%