It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
134216 | 2022-04-22 19:23:58 | 161.55 | 98% |
132177 | 2021-09-27 00:29:12 | 175.64 | 98% |
131379 | 2021-08-11 19:11:47 | 144.20 | 97% |
130202 | 2021-06-23 21:44:40 | 99.31 | 99% |
127215 | 2021-01-13 07:38:25 | 153.52 | 97% |
126761 | 2021-01-04 22:04:03 | 134.12 | 97% |
124288 | 2020-10-13 23:31:43 | 147.78 | 98% |
112712 | 2019-11-05 14:51:48 | 147.54 | 97% |
111523 | 2019-10-22 01:01:56 | 143.56 | 97% |
110585 | 2019-10-07 23:51:36 | 156.34 | 98% |
109405 | 2019-09-20 02:44:36 | 161.91 | 98% |
108755 | 2019-09-12 22:17:49 | 150.89 | 98% |
108754 | 2019-09-12 15:18:32 | 118.66 | 96% |