Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
821 | 2014-07-26 11:52:54 | 60.88 | 93% |
681 | 2014-04-10 11:48:27 | 61.14 | 93% |
337 | 2014-01-26 12:22:35 | 52.52 | 92% |