The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
18174 | 2017-11-19 00:53:13 | 188.94 | 100% |
17963 | 2017-10-03 23:19:43 | 156.03 | 98% |
16491 | 2017-07-24 19:41:20 | 176.38 | 99% |
15386 | 2017-06-08 22:09:35 | 172.01 | 98% |
13294 | 2017-03-06 03:35:59 | 183.02 | 99% |