Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
3806 | 2010-09-08 16:46:44 | 177.82 | |
3194 | 2010-08-27 22:09:33 | 167.21 |