Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
21925 | 2021-12-29 03:22:15 | 160.34 | 98% |
17421 | 2017-08-19 18:27:13 | 177.80 | 100% |
15161 | 2017-05-30 21:49:25 | 136.95 | 84% |
15155 | 2017-05-30 21:44:44 | 146.05 | 90% |
14673 | 2017-05-04 01:20:47 | 171.28 | 94% |
12750 | 2016-11-22 00:49:05 | 163.77 | 96% |
11496 | 2016-06-29 00:07:51 | 176.22 | 97% |
11451 | 2016-06-28 23:33:47 | 149.59 | 89% |
11421 | 2016-06-25 23:40:10 | 184.86 | 98% |
11291 | 2016-06-12 01:25:38 | 170.88 | 93% |
11193 | 2016-05-21 18:43:17 | 166.40 | 93% |
11175 | 2016-05-21 18:28:23 | 184.05 | 98% |
11013 | 2016-05-19 02:47:41 | 146.46 | 93% |
11001 | 2016-05-19 02:39:59 | 129.19 | 86% |
10822 | 2016-05-04 01:31:10 | 166.21 | 96% |
9786 | 2012-09-27 05:04:46 | 173.24 | 94% |
8788 | 2012-09-06 19:27:59 | 185.52 | 99% |
8433 | 2012-08-30 22:22:41 | 194.32 | 94% |
7877 | 2012-08-19 21:42:09 | 166.68 | 95% |
7814 | 2012-08-18 19:51:48 | 184.79 | 100% |
7735 | 2012-08-17 21:46:27 | 189.51 | 97% |
6097 | 2012-07-14 04:16:47 | 190.95 | 100% |
5666 | 2011-11-20 02:54:26 | 161.16 | 91% |
5581 | 2011-11-08 04:21:24 | 203.30 | 99% |
5475 | 2011-08-30 04:34:36 | 183.47 | 96% |
4843 | 2010-12-27 04:46:58 | 191.28 | |
4667 | 2010-12-26 17:17:36 | 205.03 | |
4102 | 2010-10-16 16:06:41 | 156.85 | |
4005 | 2010-10-03 03:15:20 | 164.66 | |
3889 | 2010-10-03 01:46:58 | 166.02 | |
3805 | 2010-09-08 16:46:08 | 156.19 | |
3708 | 2010-09-03 00:27:51 | 147.29 | |
3193 | 2010-08-27 22:08:38 | 180.19 | |
1627 | 2010-06-14 15:35:04 | 171.21 | |
1343 | 2010-05-29 01:46:52 | 168.33 | |
1212 | 2010-05-05 00:16:01 | 117.32 | |
978 | 2010-03-16 01:57:22 | 143.01 | |
382 | 2010-02-05 19:23:52 | 138.69 |