Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1369 | 2013-01-13 16:20:44 | 34.33 | 88% |
1164 | 2012-12-22 05:50:15 | 38.96 | 94% |