Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
490 | 2014-04-24 13:37:32 | 86.89 | 93% |
180 | 2014-04-02 19:00:39 | 79.43 | 92% |
167 | 2014-04-02 13:50:09 | 79.34 | 92% |