Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
2002 | 2010-10-19 11:48:32 | 95.91 | |
1507 | 2010-01-07 04:29:51 | 101.57 | |
1467 | 2009-12-28 16:35:43 | 92.76 | |
1304 | 2009-12-12 12:06:56 | 80.78 | |
1300 | 2009-12-12 12:01:34 | 86.82 | |
1050 | 2009-11-05 05:02:45 | 102.73 | |
698 | 2009-09-16 04:02:23 | 81.29 | |
562 | 2009-06-09 06:55:45 | 73.40 | |
497 | 2009-06-04 04:55:44 | 54.48 | |
481 | 2009-05-30 06:57:18 | 61.31 | |
423 | 2009-05-11 07:05:13 | 64.79 | |
289 | 2009-04-19 07:07:47 | 72.82 | |
91 | 2009-03-25 11:55:56 | 46.04 |