Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1194 | 2014-10-23 19:28:42 | 46.22 | 96% |
763 | 2014-09-01 16:29:36 | 46.58 | 95% |
653 | 2014-08-30 22:49:06 | 47.47 | 96% |
635 | 2014-08-30 21:36:16 | 49.17 | 95% |
337 | 2014-08-11 04:48:17 | 50.02 | 99% |
178 | 2014-08-09 15:31:40 | 49.10 | 97% |
167 | 2014-07-31 23:38:07 | 49.90 | 98% |