The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
4162 | 2018-12-17 00:23:35 | 56.45 | 94% |
1925 | 2017-06-29 09:39:01 | 45.80 | 94% |