Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1358 | 2015-03-03 12:28:56 | 60.88 | 92% |
456 | 2014-03-15 18:48:23 | 42.56 | 93% |
455 | 2014-03-15 18:06:02 | 52.93 | 97% |
191 | 2014-02-26 18:20:00 | 44.85 | 96% |