The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
11530 | 2020-08-18 21:58:05 | 77.56 | 97% |
8662 | 2020-06-03 07:36:08 | 60.39 | 97% |
3346 | 2018-08-04 03:07:18 | 63.35 | 98% |
307 | 2018-05-27 02:22:26 | 52.99 | 99% |