Sometimes our thinking about an object is conditioned by viewing the object from some particular perspective. A racing bicycle, for example, may be considered fast for a bicycle, but slow for a means of transportation. At other times, our thinking is conditioned by the context an object is in. A particular person, for example, may be happy when operating as a mountain hiker, yet grumpy when operating as an airplane traveler.
Game | Time | WPM | Accuracy |
---|---|---|---|
59891 | 2019-12-25 17:12:00 | 63.65 | 97% |
57618 | 2019-09-07 13:35:38 | 63.43 | 97% |
56416 | 2019-05-28 12:45:33 | 72.02 | 98% |
53248 | 2019-02-25 12:04:44 | 65.62 | 97% |
42091 | 2018-02-01 15:53:44 | 66.37 | 98% |
32187 | 2017-05-29 04:55:17 | 55.23 | 89% |
30628 | 2017-05-07 04:38:52 | 61.35 | 96% |
28308 | 2017-04-04 12:09:09 | 62.00 | 94% |
28106 | 2017-04-01 04:31:00 | 55.97 | 91% |
26550 | 2017-03-18 09:38:55 | 66.13 | 94% |
22758 | 2017-02-04 16:02:49 | 56.43 | 92% |