Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
294 | 2009-04-21 07:54:44 | 32.73 | |
175 | 2009-04-19 16:16:19 | 24.46 | |
145 | 2009-04-18 07:28:10 | 28.54 | |
142 | 2009-04-18 07:22:49 | 24.30 |