Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4316 | 2016-07-11 12:11:33 | 49.14 | 93% |
3432 | 2016-06-30 06:52:08 | 73.56 | 100% |
3326 | 2016-06-30 03:22:55 | 72.22 | 100% |
2924 | 2016-06-23 04:25:36 | 64.28 | 99% |
2863 | 2016-06-22 06:23:49 | 66.50 | 98% |
2458 | 2016-06-18 03:56:51 | 71.96 | 100% |
1368 | 2015-06-01 09:19:27 | 67.72 | 100% |
1143 | 2014-12-15 14:55:11 | 57.15 | 95% |
402 | 2014-12-05 13:27:17 | 53.44 | 95% |