Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1825 | 2016-06-04 11:47:21 | 110.33 | 93% |
1593 | 2014-07-15 09:48:08 | 119.80 | 99% |
831 | 2011-07-21 04:43:42 | 119.68 | 98% |
654 | 2011-02-10 02:27:11 | 96.59 | |
67 | 2009-01-22 08:44:22 | 112.20 |