It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
43970 | 2024-01-24 12:29:18 | 115.26 | 97.2% |
38566 | 2023-06-06 07:04:44 | 108.00 | 96% |
32971 | 2022-11-11 00:20:48 | 123.64 | 98% |
31277 | 2022-10-27 04:46:15 | 123.52 | 98% |
30034 | 2022-10-18 05:03:35 | 120.15 | 98% |
29943 | 2022-10-17 04:38:53 | 122.25 | 98% |
27858 | 2021-01-17 10:38:01 | 99.55 | 96% |
26791 | 2021-01-13 07:38:52 | 99.00 | 96% |
24212 | 2021-01-05 02:55:33 | 104.20 | 97% |
24166 | 2021-01-04 11:33:27 | 91.92 | 96% |