It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
58361 | 2022-02-24 11:31:24 | 94.50 | 97% |
57572 | 2021-12-14 14:30:37 | 93.51 | 98% |
54671 | 2021-08-21 15:11:59 | 91.06 | 98% |
49394 | 2021-01-29 13:09:12 | 91.73 | 97.9% |
43165 | 2020-11-10 07:01:27 | 99.64 | 98% |
42559 | 2020-11-02 11:07:06 | 84.41 | 97% |
31250 | 2020-03-28 10:34:28 | 99.50 | 98% |
29371 | 2020-03-08 12:47:35 | 92.07 | 99% |
20608 | 2019-10-29 18:39:55 | 83.41 | 97% |