It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
57645 | 2022-06-04 15:01:35 | 120.17 | 99% |
53307 | 2021-09-06 08:22:02 | 115.70 | 98% |
52951 | 2021-09-01 14:23:32 | 124.26 | 97% |
52304 | 2021-08-13 04:32:28 | 115.27 | 97% |
49156 | 2021-03-26 14:32:03 | 112.36 | 98% |
48956 | 2021-03-26 07:24:03 | 117.25 | 98% |
47672 | 2021-03-17 07:17:25 | 119.67 | 98% |
40101 | 2020-05-10 04:04:52 | 117.13 | 98% |
37084 | 2020-04-17 17:19:15 | 94.41 | 95% |
33157 | 2020-03-21 03:25:48 | 103.93 | 97% |
31808 | 2020-03-11 07:12:08 | 89.22 | 97% |
28999 | 2020-02-26 22:30:01 | 82.84 | 98% |
24185 | 2019-11-18 08:20:18 | 87.09 | 98% |
23312 | 2019-09-25 04:22:36 | 81.94 | 96% |