Text race history for ZlotZ (zlotz)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
5756 2019-04-25 12:05:45 89.78 96%
5129 2019-03-27 03:32:17 96.65 95%
2068 2018-09-11 14:10:16 90.82 96%