Text race history for . (trihard7)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
8841 2018-01-28 06:33:42 78.68 97%
7551 2018-01-12 22:49:18 78.70 97%
6060 2017-12-30 03:52:43 75.69 98%