Text race history for Ava (spritemite)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
4791 2018-06-25 23:46:22 83.57 97%
4007 2018-03-24 20:15:41 69.82 95%
3845 2018-03-19 01:40:00 80.39 97%