Text race history for Ismail (shadowwalker3)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
8919 2019-02-20 22:55:28 67.65 93%
7864 2018-12-15 03:06:01 89.15 96%
7532 2018-12-06 23:54:47 99.54 98%
4184 2018-03-31 02:50:06 60.29 93%
2222 2018-01-21 20:36:06 69.77 95%
1269 2017-12-21 16:43:15 69.79 96%