Text race history for kaedyn (rainbowdad)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
99 2019-12-24 00:47:20 55.97 93%
96 2019-12-22 23:45:01 47.36 92%