Text race history for Roland (radambc)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
22204 2018-04-02 21:00:41 58.13 97%
21791 2018-03-08 10:17:57 65.99 98%
20393 2018-01-11 19:52:36 49.13 97%
19414 2017-11-24 19:00:17 59.78 98%