Text race history for Sian Caleb (promechanics)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
16161 2020-12-14 11:26:05 106.50 98%
10316 2020-05-11 02:15:04 92.62 97%
5699 2018-08-25 04:08:10 78.55 97%
3249 2017-11-05 05:02:12 78.45 97%