Text race history for BootySlayer69 (montrealtyper)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
1739 2020-02-19 13:56:10 61.60 95%