Text race history for Matej (mattfid)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
13100 2020-09-25 15:22:34 64.23 96%
12317 2020-08-19 19:06:47 64.21 98%
5223 2017-10-15 07:58:30 48.03 94%