Text race history for ratbastard (mattbierwirth)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
16716 2018-05-15 19:18:56 89.25 96%
16563 2018-05-10 21:20:34 93.30 97%
11259 2018-01-09 17:24:27 104.73 98%