Text race history for Judas Escargot (looneyjuice)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
1568 2019-06-18 05:45:23 110.91 100%