Text race history for Linfeng (llinfeng)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
6065 2019-02-13 23:46:39 78.31 96%
3913 2017-11-06 02:05:05 87.63 98%