Text race history for ed72 (ed72)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
25595 2020-11-18 13:39:55 78.26 100%
22870 2019-06-24 14:55:57 72.36 99%
19560 2019-02-14 14:49:56 71.41 100%
10457 2018-06-04 09:47:01 63.43 98%
5521 2018-01-19 21:56:43 57.92 98%
1167 2017-11-29 20:25:34 58.26 98%