Text race history for Old Theme Rocks (dthp32776)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
8020 2020-08-14 04:54:18 103.02 98%
6466 2020-03-10 13:45:39 97.69 99%
5124 2019-07-11 13:44:08 75.44 96%
1323 2018-01-29 05:00:20 56.38 96%
1231 2018-01-27 05:13:49 52.40 98%