Text race history for Danat (danat_ayazbayev)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
10614 2019-11-16 22:17:46 88.00 95%
10166 2019-10-10 19:57:30 80.76 94%
6151 2018-04-19 12:58:34 97.46 96%