Text race history for D (chubbieveggie)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
798 2020-09-15 09:47:14 71.77 97%
120 2020-08-15 15:47:32 73.92 98%