Text race history for Austin (_8(|) (atrain742)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
13136 2018-09-27 00:37:22 121.84 100%
12907 2018-09-22 16:34:59 89.48 96%